# BIOLOGI TIL TIDEN 2 UDGAVE PDF

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So if you factor out a delta t, you get delta t times, a bunch of stuff, v sub i. So, we need to think about this a little more. Kinematic formulas in one-dimension. We were starting at going five meters per second.

And the change in velocity due to the acceleration. If I said the velocity is five meters per second, that means five meters per second to the ttil. This is displacement, and lets see Once again when were are dealing with objects not tlden far from the center of the earth we can make that assumption.

## Deriving displacement as a function of time, acceleration, and initial velocity

It is eight meters per second. So we have five meters per second, plus four times two is eight. And that way I can just write a number down, are we’re only operating in one dimension. And I take that as the average velocity, is because my acceleration is constant.

No, that’s not the right color. But the only reason why I can just take the starting velocity and the ending velocity and, adding them together, and then divide by two. So you multiply yil much time passed times acceleration.

### Gennemsnitlig hastighed for konstant acceleration (video) | Khan Academy

This is the purple area. So if you go five meters per second, for four seconds, you’re going to go 20 meters. The distance we traveled is equal to one half of the initial velocity plus the final velocity.

You can break it down into this blue fiden, this rectangle right over here.

For at logge ind og bruge alle funktionerne i Khan Academy, skal du aktivere JavaScript i din browser. Well actually I want to plot displacement over time because that will be more interesting.

Area of a triangle is one half, times the base, which is four seconds, times the height, which is eight meters per second. And then 9 meters per second times 4 seconds gives you 36 meters. There tideb a few things I am going to tell you about my throwing the rock into the air. And now what does this simplify to?

Now I want to plot distance relative to time. But even more importantly to see that they’re really just common sense ideas.

When we start throwing things up into the air the convention is if something is moving up it is given a positive value, and if it is moving down we give it a negative value.

## Gennemsnitlig hastighed for konstant acceleration

And I’m starting off at five meters per second. Because of this convention here, we know it is to the right. I’m going to call this the average velocity. After three seconds we will be 11 meters per second.

All of this was another way to write average velocity. These are all vectors.

Afbildning af projektilposition, acceleration og hastighed.